Dijkstra’s algorithm implementation in java
Dijkstra’s algorithm : It is a algorithm to find the shortest path between nodes in a graph. It deals with ‘graph’ data structure. It suits for both directed and undirected graph. Usage: GPS navigation, Pathfinding in AI and routing. Logic: Assign the starting node with distance 0 and remaining node as infinity. Visit the nearest node(unvisited),find the shortest distance and mark it as visited. Now, add the distance value. In the same way, find the shortest route by visiting all nodes. Finally, print the value. Program: import java.util.*; class Graph { private int g_vertices; private List<List<Node>> l_adjList; static class Node implements Comparable<Node> { int g_vertex; int s_distance; Node(int g_vertex, int s_distance) { ...